Projects
Space Station 14
I am a Lead Maintainer for Space Station 14.
Space Station 14 is an open source spiritual successor to Space Station 13, built in a custom C# engine. It aims to capture the same essence of chaotic, emergent gameplay while improving accessibility and performance. As a Lead Maintainer I oversee the Maintainer team.
SS14.Labeller
For triaging the game repository, I developed SS14.Labeller, a tool that streamlines the process of labeling and organizing issues and pull requests.
Replay Browser
I developed Replay Browser, a website for browsing game replays in Space Station 14. It is currently hosted under replays.iterator.systems
The website is used daily by more than 200 players, providing them with an easy way to find replays of their favorite rounds. It also offers advanced filtering options, allowing users to search for specific gamemodes, players, or rounds. Along with that, it also provides leaderboards.
SS14.Jetfish
For organizing the Maintainer team and tasks, we developed SS14.Jetfish, a kanban web application that prioritizes pure SSO authentication support, allowing fine grained access control and seamless integration with existing workflows. The goal is to have a comprehensive tool under a permissive licence that will stay free forever.
This project is still in development, but it has already shown promise.